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- on mouseDown
- set the movieRate of sprite 10 to 0
- set the controller of sprite(10) to 0
- updateStage()
- set the visible of sprite 45 to 0
- puppetSound("Tone")
- updateStage()
- repeat while the mouseDown
- nothing()
- end repeat
- set the visible of sprite 45 to 1
- end
-
- on mouseUp
- go(#next)
- end
-